We created an augmented reality game for iOS using Swift and SceneKit.
Introduction
We are creating an iOS application. As a team, we decided to make a game. After looking into ARkit, we decided that it will be very interesting to make an Augmented Reality game.
Objectives
Challenges
- It was first time learning Swift.
- Since ARkit and SceneKit only works on iPad or iPhones, testing was hard.
- Building the application to the devices took long.
Conclusion
This project could not have completed if amazing teammates were not there.
Credits to:
- Jason Chen
- Muhammad
- Eddy
- Michael Shi
Final Product
(Insert Photos)